The latest release of Trian3DBuilder comes with new features, export formats, performance and code base improvements:
There is an Update available for Trian3D Builder 5.6.
Service & Support customers can download the update easily via Help -> Search for Updates inside of the Software.
If the update function does not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link: email@example.com
Release Notes Trian3DBuilder Update v5.6.2.
* NEW MODULE: Maritime Module
-Import ENC Data: S57, S63, 7CB, 7CC, 7CX,...
-Seabed Triangulated from Depth Contours/Lines and Soundings
-Coastline with Quay Walls, Shoreline Constructions and Piers
-Buoys/Beacons with Topmarks
-Automatic Placement from Comprehensive Library
-Lights with Blink Code, Color, Direction, Range, Intensity etc.
* ------ ROAD MODULE -------
* more flexible road mapping (e.g. map a texture over several lanes or whole road)
* improved road generation and WYSIWYG
- when a junction is fully edited junctions are no longer merged or planed
- when moving junction start segment the road middle line course is preserved
- convenience modes for editing (edit lane helpers, edit crossing Bezier curves etc.)
* improved OpenDrive (ODR) importer
- more exact resemblance of input data
- line segments with transitions are merged
- junction begin/end segments are set from ODR info
* Height Editor
- edit road line height in editor window
- assign heights or road incline etc.
* ------ VBS EXPORTER -------
* support of complex roads and crossings (from Road Module)
- road and crossing geometry is split up in smaller parts and exported to VBS
* 64 bit support
* DDS compression & Render to Texture: fix GL context handling
* reduce memory consumption for ID images
* OpenDrive Export/Import: misc. improvements and fixes
* Profiler Road Generation: fix insert and object eraser settings, fix driveups
* VBS export: clip plane geometry on VBS surface via modifier vector attribute (template VBS_ClipOnSurface)
* Vector Data: improve vector loading time, draw time, selection time
* switchable exception handling and crash report send, see preferences→settings→debug
* DDS compression & Render to Texture: Performance Improvement through better parallelism
* Road WYSIWYG: misc. improvements and fixes
* Vision Exporter: misc. improvements and fixes
* [fix] mod extrude path clipping on tile border
* [fix] convert to profile support beziers and clothoids
* [fix] mod building with height offest
* [fix] Height Type "Clip on Road Surface" with FLT double precision