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Trian3DBuilder Update to Version 6.2

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Trian3DBuilder Update to Version 6.2
April 10, 2017

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An Update for Trian3DBuilder is Now Available

 

 

 

 

Open Street Map Import Improvements

The OSM vector import now supports almost all available classes and imports them to pre-categorized templates in Trian3DBuilder.

Values like height, level count, roof type, texture classes of buildings are assigned automatically during OSM import. Further, the Building Modifier supports new roof types: dome and onion roofs.

New Modifier: Object Extrude

The Modifier extrudes models with static, dynamic and repeatable parts along a path to create guard rails and fences etc.

New Modifier: Vector Template

The Modifier places vector files including generation rules. There are manifold areas of application for this modifier, one of which is placing complex markings like arrows on the ground.

New Modifier: Point Offset

Place models with relative offset to a vector point (for setting up combined models like traffic lights etc).

New Mapping:

  • Box Mapping
    Use one texture and define a mapping box for more flexible object mapping and texture atlases.

  • Mapping Anchor
    Define an anchor in UV coordinates on a texture to specify where a texture has a visible edge. The mapping algorithms might slightly strech the texture and thus avoid effects like windows or doors being cut at building corners.

  • Show U/V coordinate and pixel position
    The mouse over picker shows U/V coordinates and pixel positions which is helpful to find the right settings for box mapping and mapping anchor.
  • Switch U/V Mapping
    New switch flag in Modifier Mapping to rotate texture coordinates by 90 degrees.

Release Notes for Trian3DBuilder 6.2

  • New Road Import Formats
    • Using highly accurate road definition with lane separators
  • Wizard improvement
    • Import multiple vector formates from different sources
    • Import "All Data" (no need to assign import bounding box)
  • OSM Import Improvements
    • support for all available classes (industrial, civil, religion etc.) and attributes (height, min height, level count etc.)
    • import to pre-categorized templates
    • new roof types: onion, dome
    • better textures
    • detect building parts and tune modifier
  • New Modifier
    • "Object Extrude" extrude models with static, dynamic and repetaable parts along path
    • "Vector Template" place vector file with generation rules via placer modifier
    • "Point Offset" place model relative to vector point (e.g. to setup combined models like traffic lights)
  • New Mapping Features
    • box mapping (assign attributes template mapping box under texture attributes)
    • mapping anchor (assign U/V positions on a texture to be stretched to - prevents cutting windows etc.)
    • show u/v coordinates and x/y pixel position in texture preview window
    • switch flag in modifier mapping to rotate texture coordinates
  • Auto Create Reference Groups on Vec Import

News

The latest release of Trian3DBuilder comes with new features, export formats, performance and code base improvements:

 

In addition to the new FBX exporter optimized for Unity®, we have achieved a seamless integration with Titan Vanguard and VBS. OpenStreetMap format is now directly loaded from online servers, and one-way roads are automatically fixed with an offset. An improved height brush and best matching algorithms to place buildings on footprints complete the feature set of version 6.5. Furthermore, Trian3DBuilder has been updated to OpenSceneGraph 3.4.1.
 
Our Team has been working hard to offer the best integration between Trian3DBuilder and
[...]

This new section in our website allows you to manage your licenses, dongle updates, installation files and download libraries in just a few clicks.

As an additional goodie, our Service & Support Customers will find the Trian3D Model Library XT completely free of charge in the installer section of the portal. The Trian3D Model Library XT contains almost 500 models with different LODs optimized for real-time rendering, a powerful resource for your 3D terrains.

Our team is quickly expanding, and we are in a need of new coworkers. We have just opened a position for a Customer Support & Project Work.  We offer a nice working environment, great co-workers, interesting tasks, a fair salary and flexible working times. For more details take a look to our Career section

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TrianGraphics GmbH

Schönhauser Allee 45
10435 Berlin
Germany

eMail
info@triangraphics.de

Phone: +49 (0)30 48495565
Fax: +49 (0)30 48495581