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Airport

With the Airport Module extensive airports with complex runways can be generated in seconds. The user may choose to import and edit an airport from the continuously updated X-Plane/FlightGear open source data or alternatively create his own airport. The airports are generated due to international standards with full lighting, markings, taxiways and apron areas. As the airport's data is translated into vector representation, every single airport feature can be edited arbitrarily.
 
The following airport features are supported:

Approach lighting

  • ALSF_I, ALSF_II, CALVERT, CALVERT_ILS
  • SSALR, SSALF, SALS, MALSR, MALSF, MALS, ODALS, RAIL

Edge lights

  • LIRL, MIRL, HIRL

Runway light indicator

  • PAPI, VASI

Runway marking code

  • Visual, Non-precision and Precision approach markings

Others

  • displaced thresholds and stopways
  • general airport markings and signs

Airport

News

We wish a Happy New Year to all our partners and customers.

With a multitude of state-off-the-art projects we are pushing forward in terrain generation while improving Trian3DBuilder for all our customers. Our road-map hereby includes even faster mesh generation, better rails and various new formats.

This year's overall goal is to take a huge step ahead with an even more flexible generation approach using a visual scripting interface.

Looking forward to hearing about your ideas and demands.

 

Your TrianGraphics Team

Info

New Modul from Version 5.0: Service Development Kit (SDK)

Contact

TrianGraphics GmbH

Schönhauser Allee 45
10435 Berlin
Germany

eMail
info (at) triangraphics.de

Phone: +49 (0)30 48495565
Fax: +49 (0)30 48495581

 

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