Based on our competence in the fields of graphics and simulations we offer our
customers conception and implementation of software solutions at the highest current level of VR technology .
Our graphics software uses 3D APIs, such as OpenGL and DirectX. Along with the latest shader technology,
various LOD techniques (level of detail ) and other algorithms are used to attain realistic effects with high performance.
Years of experience in working with the open source graphics library OpenSceneGraph enables us to realize your
VR projects fast, cost-efficient and with high render performance.
In our software development we use the most recent methods of object-oriented
programming in C++ to attain stable and high-performance solutions.
The highest standards are used with respect to maintainability and the guaranteed future of our software.