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Landscape generation
We are offering the generation of complex photorealistic terrain data, optimized for realtime rendering.
In the flight simulator, such a reproduction of the real surroundings does not only offer a nice view to the pilots,
but contributes to their orientation in action, later on. In simulator training only landscapes of high visual quality
permit the most precise assessment of height, which is an important precondition for landings and special military
exercises like low-level flights.
Our offer is not only restricted to landscapes for flight simulators but also includes a wide range of
possible applications, such as tourism/travel planning, block system planning, transmissions of sports (cycle/ralley),
television (weather forecast), entertainment/ computer games, or planning and performance of military missions.
Our self-developed DBGS
Trian3D Builder
enables us to generate high-quality terrains based on image, height and vector data. Thus we are able to react
flexibly and to adapt the terrains optimally to your needs.
Apart from the data generation we are also offering terrain visualisation. Watch
software development
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