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Geotypic
While geospecific terrains are generally based on satellite images, geotypical terrains are gained from site
descriptions of the different types of terrain, such as forest, meadows, sparsely populated towns or cities.
On the basis of favourable and reusable original data we manage to generate landscapes which are typical for any
location in the world.
High quality is achieved by photorealistic texturing together with a new tiling technique, which blends textures to
keep their structure and to avoid visible repetition.
Using relief constraint texturing, geotypic terrains are improved or pure generic databases are generated. For this
approach textures are blended depending on the height and slope of the terrain.
The landscapes are further augmented with 3d objects of plants and architecture, which are placed in dependence on the
particular texture.
The generic textures may be saved as georeferenced geotiff images and thus may be used in other applications, too.
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