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Trian3DBuilder 5.1 - Update 5.1.7

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Trian3DBuilder 5.1 - Update 5.1.7
August 11, 2014

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There is an Update available for Trian3D Builder 5.1.
Service & Support customers can download the update easily via  Help -> Search for Updates inside of the Software.

If the update function do not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link: support@triangraphics.de

 

 

Release Notes for Trian3D Builder v5.1.7
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* visualize missing textures and models (see preferences -> settings -> data)
* render geotypical areas with variance
* improved dialogs
    -more intuitive search attribute dialog
    -Modifier Stack dialog (sort alphabetical, show 15 entries)
* improved memory management
* detail layer for insert faces
* clone Modifier Stack with local overrides
* extract project data and save with project
* Modifier Eraser: support child areas
* Tile Settings with additional attributes
* performance optimization
    - check intersection
    - load vector data

* more flexible render view handling with own selection
* define object type in geometry group attribute rollup
* dialog to specify grid origin position
* support more projection and datum types for geo-referenced data
* block point selection mode for points (use element mode instead)
* nodename modifier works also for geotypic objects
* disable unit selection in prjection dialog (only unit meter)
* updated Navteq Import to ADAS Q1 2014
* rewrite of attribute management with .vat file for attribute sharing
* add Attributes to textures, texture groups, objects and object groups
* improved Vision Streaming Export (Sensor, extraced surfaces, heightmap burn,..)
* improved Nautik SVC generation with sloped fringes
* Wizard: batch generation and fixes
* improved Clothoid conversion
* reactivated RenderToMap feature for new Visual Studio build and for 64bit
* added ocean shader to viewer settings
* new height type: drop to place objects on top of other objects
* improved stability and optimized generation time
* improve WYSIWYG handling
* updated Steel Beasts Pro to new SDK
* improved generation of VBS2 collision geometry
* improved Vision Streaming Export
* improved Nautik SVC Import
* add "Regular Grid" setting for terrain mesh
* improve stability and generation time

* [fix] multi thread crash in object generation (multiple object instance multiple times)
* [fix] shading of extrude objects
* [fix] write geocentric projects
* [fix] clone points with rot and scale information
* [fix] convert to Bezier
* [fix] write hiden vecgeodes
* [fix] texture preview and zoom
* [fix] calcution of vergeode depents from modifier
* [fix] visible flags for maps
* [fix] regular grid gaps and 3d river / sea
* [fix] reproject imported elevation data and vector data
* [fix] crashreport settings
* [fix] import .vec files with other projections
* [fix] Opendrive: precision
* [fix] OpenFLight Matrix precision issue

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We've just launched a new website for our terrain generation system Trian3DBuilder. Our product website has a new, fresh look, and provides a quick overview of our software's most important features. The clean design and intuitive navigation quickly directs you to the information you are looking for.

At Trian3DBuilder.com you will find examples and case studies of our four main focus areas: ground, flight, automotive and maritime. Experience how simple and fast game quality terrain generation can be, by using Trian3DBuilder.

[...]

This new section in our website allows you to manage your licenses, dongle updates, installation files and download libraries in just a few clicks.

As an additional goodie, our Service & Support Customers will find the Trian3D Model Library XT completely free of charge in the installer section of the portal. The Trian3D Model Library XT contains almost 500 models with different LODs optimized for real-time rendering, a powerful resource for your 3D terrains.

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10435 Berlin
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Phone: +49 (0)30 48495565
Fax: +49 (0)30 48495581